
UME
Game producer, Game Designer
Overall
Using game to let players understand the ecological characteristics of the Japan Wakayama non- heritage site, to promote the spirit ot the countryside represented by Japanese ume.
TIMELINE
Jan 1 2022 - Mar 2 2024 (7 weeks)
GAME DESIGN
ROBLOX

Analysis
We wanted to dig deeper into the dilemma challenges and potential opportunities encountered by the heritage site, with the help of service design tools to ensure a complete perspective and deeper understanding.


Definition Problem
With the help of tools to take a dialectical, holistic view of the past and the present, digging into the possibilities that can be applied to the game in the changing timeline
Core Value of the Game
Through the game's “Ume Journey”, the player explores the state of society under the technological development of the future meta-universe, represented by the Japanese social environment.

Game Design-Part 1






Game Design-Part 2


Part of Game Publishing Solutions




Fishnet
Role: Service Designer, Researcher, Project Manager
OVERALL
Visyble is a cloud-based system designed to collect marine and fisheries data from fishermen, using machine learning for data analysis. The system helps fishermen optimise their catch and assists in tracing seafood from the moment it is caught to the consumer's table. Consumers can make informed decisions based on transparent information, in an immersive AR experience.
By pre-processing the data and displaying it in an appealing AR experience. Visyble provides fishermen with valuable insights that facilitate informed decision-making and improved efficiency, which can foster sustainable practices.
TIMELINE
Nov 10 2023 - Dec 30 2024 (7 weeks)
SKILLS
User Research/Primary & Secondary Rsearch/Ideation/Prototyping/User Testing/AR UI Design/Stakeholders Mapping/Interview/Team Work/Project Management